Thursday, April 30, 2026

Bree Guilds

A quick reference for the maximum number of practice sessions available in Bree and its surroundings.

Thief Guild - Freebooters' Society

Skill Max Sessions
Attack0/2
Dodge0/3
Hide0/3
Missile0/3
Pick0/1
Piercing weapons0/6
Search0/1
Sneak0/3

Ranger Guild - Woodsman's Roofed Yard

Skill Max Sessions
Awareness0/3
Bandage0/3
Climb0/2
Command0/2
Leadership0/4
Ride0/3
Swim0/3
Track0/3
Wilderness0/7

Mage Guild - Sorcerer's Stone Tower

Spell Max Sessions
Armour0/6
Create light0/2
Detect invisibility0/3
Magic missile0/4
Shroud0/4
Ventriloquate0/2

Warrior Guild - Practice Yard

Skill Max Sessions
Bash0/10
Cleaving weapons0/9
Concussion weapons0/7
Endurance0/7
Kick0/7
Parry0/11
Rescue0/8
Slashing weapons0/7
Stabbing weapons0/11
Two-handed weapons0/7

Cleric Guild - Library (NW of Bree)

Spell Max Sessions
Blindness0/18
Breath of briskness0/18
Create food0/12
Create water0/12
Cure critic0/8
Cure disease0/9
Cure light0/6
Cure serious0/8
Detect poison0/8
Harm0/18
Heal0/7
Remove poison0/3
Smother0/9
Strength0/3

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